Simulate |
Start a simulated run (a session of plays). |
Reset |
Reset the accumulated parameters, e.g. total wins and losses. |
Values |
This is a "," (comma) separated string, e.g.
-1,1
is the values for simple coin toss, where (say) head gives a loss of 1
and tail gives a gain of 1. The value vector of
-1,-1,1,1,1,1
may be seen as the game where you win 1 if a dice thrown shows 3,4,5,6 and you
loose 1 if it shows 1 or 2.
|
Probabilities |
The probability vector is a "," (comma) separated string, e.g.
0.5,0.5
which
is the even probabilities for (e.g.) a coin toss. If the numbers don't add up
to exactly 1 (as valid probabilities must), the program scales (normalizes)
the values to proper probabilities. E.g.
1,1
is the same as the probabilities
0.5,0.5
A probability vector
1,2
assigns the first value twice chances of the second value over the first,
i.e. is the same as the probability vector
0.33,0.66
|
Start stake |
This is the stake the player start with.
|
Target |
The target amount the player tries to win.
|
Statistics |
The statistics is:
- Score: The final score (either 0 or target value)
- Min value: The minimum value in this run
- Max value: The maximum value in this run
- Runs length: The number of plays in this run
- Wins: Number of wins
- Losses: Number of losses
- Prob. of ruin: The calculated probability of ruin given the probability of winning, start stake and target.
|
Please note that for even quite small values of start stake and target - say
500 as start stake and 1000 as target - can give quite a long run, often over
100000, which will take some time (and memory).